I Currently study MA Game Design at Teesside University. I had worked as a junior game designer as well as an operation manager in Xiamen So Funny Technology Co., Ltd. for two years. Commercial projects I took part in were Child of Star and Rapid Clash, the later one of which had already published and could be downloaded either on App Store or GooglePlay. My work experience included cutscene system design, game localization, community operation and overseas advertising work. I also took part in several Game Jam and had a lot of fun making games. In the future I hope to be a level designer.